1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110
#![doc(html_root_url = "https://docs.rs/tower-layer/0.3.1")]
#![warn(
missing_debug_implementations,
missing_docs,
rust_2018_idioms,
unreachable_pub
)]
//! Layer traits and extensions.
//!
//! A layer decorates an service and provides additional functionality. It
//! allows other services to be composed with the service that implements layer.
//!
//! A middleware implements the [`Layer`] and [`Service`] trait.
//!
//! [`Service`]: ../tower/trait.Service.html
mod identity;
mod layer_fn;
mod stack;
pub use self::{
identity::Identity,
layer_fn::{layer_fn, LayerFn},
stack::Stack,
};
/// Decorates a [`Service`], transforming either the request or the response.
///
/// Often, many of the pieces needed for writing network applications can be
/// reused across multiple services. The `Layer` trait can be used to write
/// reusable components that can be applied to very different kinds of services;
/// for example, it can be applied to services operating on different protocols,
/// and to both the client and server side of a network transaction.
///
/// # Log
///
/// Take request logging as an example:
///
/// ```rust
/// # use tower_service::Service;
/// # use std::task::{Poll, Context};
/// # use tower_layer::Layer;
/// # use std::fmt;
///
/// pub struct LogLayer {
/// target: &'static str,
/// }
///
/// impl<S> Layer<S> for LogLayer {
/// type Service = LogService<S>;
///
/// fn layer(&self, service: S) -> Self::Service {
/// LogService {
/// target: self.target,
/// service
/// }
/// }
/// }
///
/// // This service implements the Log behavior
/// pub struct LogService<S> {
/// target: &'static str,
/// service: S,
/// }
///
/// impl<S, Request> Service<Request> for LogService<S>
/// where
/// S: Service<Request>,
/// Request: fmt::Debug,
/// {
/// type Response = S::Response;
/// type Error = S::Error;
/// type Future = S::Future;
///
/// fn poll_ready(&mut self, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
/// self.service.poll_ready(cx)
/// }
///
/// fn call(&mut self, request: Request) -> Self::Future {
/// // Insert log statement here or other functionality
/// println!("request = {:?}, target = {:?}", request, self.target);
/// self.service.call(request)
/// }
/// }
/// ```
///
/// The above log implementation is decoupled from the underlying protocol and
/// is also decoupled from client or server concerns. In other words, the same
/// log middleware could be used in either a client or a server.
///
/// [`Service`]: ../tower/trait.Service.html
pub trait Layer<S> {
/// The wrapped service
type Service;
/// Wrap the given service with the middleware, returning a new service
/// that has been decorated with the middleware.
fn layer(&self, inner: S) -> Self::Service;
}
impl<'a, T, S> Layer<S> for &'a T
where
T: ?Sized + Layer<S>,
{
type Service = T::Service;
fn layer(&self, inner: S) -> Self::Service {
(**self).layer(inner)
}
}