Struct h2::client::Connection [−][src]
Expand description
Manages all state associated with an HTTP/2 client connection.
A Connection
is backed by an I/O resource (usually a TCP socket) and
implements the HTTP/2 client logic for that connection. It is responsible
for driving the internal state forward, performing the work requested of the
associated handles (SendRequest
, ResponseFuture
, SendStream
,
RecvStream
).
Connection
values are created by calling handshake
. Once a
Connection
value is obtained, the caller must repeatedly call poll
until Ready
is returned. The easiest way to do this is to submit the
Connection
instance to an executor.
Examples
let (send_request, connection) = client::handshake(my_io).await?;
// Submit the connection handle to an executor.
tokio::spawn(async { connection.await.expect("connection failed"); });
// Now, use `send_request` to initialize HTTP/2 streams.
// ...
Implementations
Sets the target window size for the whole connection.
If size
is greater than the current value, then a WINDOW_UPDATE
frame will be immediately sent to the remote, increasing the connection
level window by size - current_value
.
If size
is less than the current value, nothing will happen
immediately. However, as window capacity is released by
FlowControl
instances, no WINDOW_UPDATE
frames will be sent
out until the number of “in flight” bytes drops below size
.
The default value is 65,535.
See FlowControl
documentation for more details.
Set a new INITIAL_WINDOW_SIZE
setting (in octets) for stream-level
flow control for received data.
The SETTINGS
will be sent to the remote, and only applied once the
remote acknowledges the change.
This can be used to increase or decrease the window size for existing streams.
Errors
Returns an error if a previous call is still pending acknowledgement from the remote endpoint.
Takes a PingPong
instance from the connection.
Note
This may only be called once. Calling multiple times will return None
.
Returns the maximum number of concurrent streams that may be initiated by this client.
This limit is configured by the server peer by sending the
[SETTINGS_MAX_CONCURRENT_STREAMS
parameter][1] in a SETTINGS
frame.
This method returns the currently acknowledged value recieved from the
remote.
Returns the maximum number of concurrent streams that may be initiated by the server on this connection.
This returns the value of the SETTINGS_MAX_CONCURRENT_STREAMS
parameter sent in a SETTINGS
frame that has been
acknowledged by the remote peer. The value to be sent is configured by
the Builder::max_concurrent_streams
method before handshaking
with the remote peer.
Trait Implementations
impl<T, B> Debug for Connection<T, B> where
T: AsyncRead + AsyncWrite,
T: Debug,
B: Debug + Buf,
impl<T, B> Debug for Connection<T, B> where
T: AsyncRead + AsyncWrite,
T: Debug,
B: Debug + Buf,
impl<T, B> Future for Connection<T, B> where
T: AsyncRead + AsyncWrite + Unpin,
B: Buf + 'static,
impl<T, B> Future for Connection<T, B> where
T: AsyncRead + AsyncWrite + Unpin,
B: Buf + 'static,
Auto Trait Implementations
impl<T, B = Bytes> !RefUnwindSafe for Connection<T, B>
impl<T, B> Send for Connection<T, B> where
B: Send,
T: Send,
impl<T, B> Sync for Connection<T, B> where
B: Send + Sync,
T: Sync,
impl<T, B> Unpin for Connection<T, B> where
T: Unpin,
impl<T, B = Bytes> !UnwindSafe for Connection<T, B>
Blanket Implementations
Mutably borrows from an owned value. Read more
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the future to the provided closure f
. Read more
Wrap this future in an Either
future, making it the left-hand variant
of that Either
. Read more
Wrap this future in an Either
future, making it the right-hand variant
of that Either
. Read more
Convert this future into a single element stream. Read more
Flatten the execution of this future when the output of this future is itself another future. Read more
Flatten the execution of this future when the successful result of this future is a stream. Read more
Fuse a future such that poll
will never again be called once it has
completed. This method can be used to turn any Future
into a
FusedFuture
. Read more
Do something with the output of a future before passing it on. Read more
Catches unwinding panics while polling the future. Read more
Create a cloneable handle to this future where all handles will resolve to the same result. Read more
Wrap the future in a Box, pinning it. Read more
Wrap the future in a Box, pinning it. Read more
Turns a Future<Output = T>
into a
TryFuture<Ok = T, Error = ()
>. Read more
Turns a Future<Output = T>
into a
TryFuture<Ok = T, Error = Never
>. Read more
A convenience for calling Future::poll
on Unpin
future types.
Evaluates and consumes the future, returning the resulting output if
the future is ready after the first call to Future::poll
. Read more
into_future
)The output that the future will produce on completion.
type Future = F
type Future = F
into_future
)Which kind of future are we turning this into?
into_future
)Creates a future from a value.
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Do something with the error value of a future before passing it on. Read more
Flatten the execution of this future when the successful result of this future is another future. Read more
Flatten the execution of this future when the successful result of this future is a stream. Read more
fn unwrap_or_else<F>(self, f: F) -> UnwrapOrElse<Self, F> where
F: FnOnce(Self::Error) -> Self::Ok,
fn unwrap_or_else<F>(self, f: F) -> UnwrapOrElse<Self, F> where
F: FnOnce(Self::Error) -> Self::Ok,
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to this type, returning a
WithDispatch
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WithDispatch
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